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Billing

We tried to make billing as simple as possible.
You pay only 15 EUR per month for each deployment location and public traffic you use.

1,000 GB of public traffic is included in the price of the development.
After that, you pay 0.02 EUR per GB for the additional traffic.

What is Deployment Location?

A deployment location is where your project is hosted. In each location, there is a group of servers, and the project scaling automatically depends on current traffic and load.

Currently, we support the following deployment locations:

  • 🇳🇱 Europe / Amsterdam
  • 🇺🇸 United States / Dallas
  • 🇸🇬 Asia / Singapore

What is Public traffic?

Public traffic is the data transferred between your clients and the MassiveRealm servers.
Traffic between MassiveRealm servers, locations is not counted as public traffic, it's free of charge.

Billing Process

  1. Cost Calculation:

    • Once project deployment is complete, you will be charged based on the selected plan and any additional usage.
  2. Billing Cycle:

    • Billing typically follows a monthly cycle. At the end of each cycle, you will receive an invoice summarizing the usage and corresponding charges.

Optimizing Billing

  1. Efficient Data Use:

    • To minimize data transfer costs, MassiveRealm supports efficient binary data transmission. Ensure that data types are explicitly defined (e.g., string8, int8, int32, etc.) to optimize the payload size.
  2. Scaling Resources:

    • Deploy your project strategically using the development, launch, and enterprise options. Scale server resources based on demand, and use features like dynamic traffic scaling to handle peak loads efficiently.
  3. Limiting Public Traffic:

    • To avoid unexpected charges, disable «Dynamic Traffic Scaling» option or set a traffic limit.

Limit Traffic